

You can open runestones that correspond to certain phrases in the magic language from which you can collect spells.

Each of them has unique effects for each form of a spell. There are several Entities (elements) in the game that underlie spells, for example, Arkan (pure magic), Nature or Storm. The game’s magic system is closely related to weapons that you can endow with magical properties, and various effects are possible for different types of weapons. Combination of spells to create new effects.The game is fast, spectacular, encourages the skill of the gamer and gives a huge space for unrestrained fun and chaos. Prevent war and discover the dark secrets of the worldĭirect the poison spell on the tornado you created a few seconds earlier and it will become a poisonous whirlwind, or turn a meteor into a huge snowball.The story is written by Ed Greenwood, creator of Forgotten Realms.Creating spells is complex, logical, and enjoyable.Turn left and bounced off the wall? Easy! In fact, you are limited only by the ability to combine magic elements and mana. If for some reason you want the fireball to turn to the left in the flight, you will have such an opportunity.


Spells are created on a special panel where various components are collected. No manual save: you have to live with the consequences of your choice.Challenging, but the game rewards for success.Casting spells is really fun and requires some effort.In addition, the game has a magic system that you have to work on. There is everything that is typical for survival games – hunger, fatigue, freezing – but there are also clear role-playing quests and several simultaneously unfolding storylines. The plot is simple but good for adventure.Many spells have a recovery time, and if you dodge, accelerate, or strike, not being able to cast the spell can become a matter of life and death. The most interesting point here is to correctly catch the moment and purpose of their application.
